Posts about internships
- Audiodice speaker calibration (filled by Pierre Gilbert)
- Add directionality for sources to our audio ray tracing tool (vaRays)
- Audio extension for the 3D scene exchange format glTF
- IR, Calibration and Visualisation
- SATIE additional spatializers
- Shadow removal in a projection mapping context
- Technical writing
- Facial and body animation / rigging for an immersive experience (LivePose) (filled by Éliès Jurquet)
- SATIE - toolbox integrations (filled by Victor Comby)
- Development of an open-source toolkit for creating deformable haptic surfaces (filled by Raphaël Suzor-Schröder)
- Improvement of the colorimetric chain of our projection mapping tool (Splash) (filled by Éva Décorps)
- Development of an open-source toolkit for creating haptic effects with ultrasound displays
- Deep learning for Pose Estimation and Action Detection (closed)
- Development of a graphic interface for a video mapping software (closed)
- Strategies for diverse, open and inclusive open source software communities (closed)
- Re-enforcing continuous integration in gitlab (closed)
- 3D photogrammetry (closed)
- Add support of VR headsets in Metalab's visual immersion tools (closed)
- Audio design with SATIE for immersive environments (closed)
- Automatic generation of texture coordinates for projection mapping (closed)
- Custom audio rendering with Mozilla Hubs, an environment for social virtual reality in the browser (closed)
- Development of physically correct rendering in our immersive editing tool (EiS) (closed)
- Implementation of Free and Open Source Software (FOSS) community animation tools (closed)
- Noise reduction for ray tracing acoustics simulation (closed)
- Real-time interpolation of impulse responses (closed)
- SATIE - Web design and integration (closed)